A different kind of flight game to the one you are expecting
If you arrive at Aviamasters 2 straight from a classic crash title, the first thing to unlearn is the idea that you are watching a single number climb. BGaming has built a crash-style flight game where the aircraft moves through a scene and multipliers and bonus pickups are collected along the way. The tension is still the same tension — stay in and grow the return, or take it and end the round — but what is happening on screen is a flight with things in it, not a bare counter ticking upward.
That changes how you operate it. In a bare crash game your attention has exactly one place to be. Here your eye has to split between what the flight is doing and what your own position is worth, and beginners consistently lose track of the second because the first is more interesting to look at. The single most useful habit for this game is to find, within the first thirty seconds, exactly where your current return is displayed and to keep checking it deliberately rather than relying on the scene to tell you.
This walkthrough is about operating the avia master demo competently: what each control on the panel does, how the round begins and ends, what the automatic options actually automate, and where new players reliably fumble. It is a tutorial, not a strategy pitch, because there is no strategy to pitch — there is only a machine to learn to drive.